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Player driven decision making
Discussion started by TheVogon , 28 January, 2020 12:11
Player driven decision making
TheVogon 28 January, 2020 12:11
Just thought I would share this post from reddit about our try on Saturday

Edited 1 time(s). Last edit at 28/01/2020 12:11 by TheVogon.

Re: Player driven decision making
robtheh 28 January, 2020 12:55
Good analysis - enjoyed that: thanks for sharing!

Re: Player driven decision making
Graham_U 28 January, 2020 15:48
Interesting. One thing it also highlights is how our diagonal lines of running, pull back or miss passes seem to eat up space and multiple player overlaps relying on the brilliance of the player to beat defender who should have been held inside. We scored this time, but many times we work such multi player overlap but don't.


C'mon Bris,,file=399.jpg

Stand out in a crowd, wear the Hoops!

Re: Player driven decision making
SparkyBris 28 January, 2020 16:15
This is something Flats talked about on the highlights show last night. Mads also did a walk through demo on Rugby Tonight last season to demonstrate how it works, and how options are created. It is something that all teams do, but some better than others.

Essentially, you need players that are comfortable handling the ball and that don't go route 1 as a first option. So long as all players are reading the moves correctly and the passes go to hand, then technically, 60% of the time, its try time, every time!

I imagine that this playability is something that Pat and his team look at very closely and will only work with players that either already have good ball skills or those that are clearly coachable in that sense.

When I used to play as a back, we were always looking at trying to fix our opposite player. Nowadays, it seems you need to have to fix 2 or 3 players! When it works though, it is sublime to watch!

Supporting Bristol since... since... Oh, not enough fingers.

Re: Player driven decision making
Hercules Spoons 28 January, 2020 16:15
Agree, our lines of running are exceedingly deep and this often results in ground conceded.
It does also allow us, sometimes to make ground that, without a Brad Barrett type centre, we would not otherwise gain?
Mr Radradra may change things here.

Re: Player driven decision making
Cidered Abroad 28 January, 2020 20:57
Makes for entertaining, attacking rugby. Doesn't always work out but it must be as much fun for the players as it is for the Bris supporters.

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